Esperanto & AI: How I Learn, Build, and Create with AI
I had been learning Esperanto for more than ten years before I started studying AI. At first, they were two separate interests. Then I began combining them. I used AI to build an Esperanto vocabulary game, improve it through repeated prompting and testing, create an Esperanto children's story, and even design banners for an Esperanto congress. Along the way, Esperanto became something unexpected: my personal AI laboratory. 🎮 From learning Esperanto to building with it My first big experiment was simple: could I turn my Esperanto vocabulary into a working web game even though I wasn't an experienced programmer? With Gemini Canvas, I did. 🔗 I built my first Esperanto word game with AI and discovered that an idea could become a working web app without starting from traditional coding. But improving the game was harder than creating the first version. Prompts could fix one feature and break another. I learned to make smaller changes, test them carefully, and save working versio...